{"wcid":30949,"weenieType":2,"boolStats":[{"key":11,"value":1},{"key":13,"value":1},{"key":14,"value":1},{"key":19,"value":1},{"key":22,"value":1},{"key":100,"value":1}],"intStats":[{"key":1,"value":2},{"key":3,"value":20},{"key":4,"value":12288},{"key":5,"value":1099},{"key":8,"value":700},{"key":9,"value":6144},{"key":16,"value":1},{"key":19,"value":1145},{"key":27,"value":32},{"key":28,"value":100},{"key":53,"value":101},{"key":93,"value":1044},{"key":169,"value":118096132}],"didStats":[{"key":1,"value":33559365},{"key":3,"value":536870932},{"key":6,"value":67108990},{"key":7,"value":268436962},{"key":8,"value":100686585},{"key":22,"value":872415275},{"key":36,"value":234881042},{"key":46,"value":939524146}],"iidStats":[],"floatStats":[{"key":13,"value":1.3},{"key":14,"value":1.0},{"key":15,"value":1.0},{"key":16,"value":0.4},{"key":17,"value":0.4},{"key":18,"value":0.6},{"key":19,"value":0.4},{"key":110,"value":1.0},{"key":111,"value":1.2},{"key":165,"value":1.0}],"int64Stats":[],"stringStats":[{"key":1,"value":"Diforsa Sleeves"}],"createList":[],"skills":[],"emoteTable":[],"spellbook":[],"generatorTable":[],"lastModified":"2021-11-07T16:31:12.4105437-06:00","modifiedBy":"farm a sea","changelog":[{"created":"0001-01-01T00:00:00","author":"SeraphinX","comment":"- Asheron Wikia http://asheron.wikia.com/wiki/Diforsa_Sleeves\r\n- AC Yotes http://ac.yotesfan.com/weenies/items/30949#gdl\r\n- Dyeing appears to not be working for the item as it requires extra development to add to recipe listing\r\n- Tested and Verified on private that correct appearance is applied\r\n- Marked as done as it should be inline with January 2017 details\r\n- Can be used for loot gen items"},{"created":"0001-01-01T00:00:00","author":"CrimsonMage","comment":"Made them sellable."},{"created":"0001-01-01T00:00:00","author":"Lance","comment":"Int169 calls up the wrong palette and uses an invalid color index for various material types. Should be 118096142‬; but 118097678 will allow the correct color index to be selected"},{"created":"0001-01-01T00:00:00","author":"Lance","comment":"Correcting int169 field's material code to 0x04 (armor metal) from 0x0E (leather armor), color code remains the same at 0x10, spell code of 0x07 is also unchanged but adjusting gemcode to 0x01 to match other armor sleeves."},{"created":"0001-01-01T00:00:00","author":"LancetheSly","comment":"int169 Colorcode should be 10 dec or 0x0A not 0x10, oops"},{"created":"0001-01-01T00:00:00","author":"farmasea","comment":"int169 Colorcode should be 10 dec or 0x0A not 0x10, oops\ntreasure update-diforsa sleeves-wcid30949-added int8 and set to 700, updated int28 from 110 to 100, added float110 and set to 1, added float111 and set to 1.2"},{"created":"2021-11-07T16:31:22.8052163-06:00","author":"farmasea","comment":"treasure update"}],"userChangeSummary":"treasure update","isDone":true}